In fall 2017, Fortnite started riding the momentum of PlayerUnknown's BattleGrounds. Polygon admired the amount of work that Epic had put into making Fortnite better, but admitted that "I'm still not sure I'm having fun."Īnd then, Epic added the free-to-play battle royale mode, and everything changed. When an early access version of Fortnite arrived in 2017, things didn't get much better. PC Gamer claimed that the game was "less satisfying" than similar games. A 2015 preview from Ars Technica called Fortnite "a big mishmash of genres that doesn't quite gel into a satisfying whole," and condemned the whole thing as overly complicated. During development, Epic pitched the game as " Minecraft meets Left 4 Dead," and when members of the press finally got their hands on the game, that's more or less what they got - and little more.
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